Survival 1.19 Release Post

OneBlock MC
Survival 1.19 Release Post

Hello everyone!

We are excited to announce the launch of our new 1.19 survival reset! This reset will bring a completely new experience to our community, and we can't wait for you to be a part of it.

We've been working hard to bring a host of new features and improvements to the game, which we believe will enhance your gameplay experience so keep reading to find out more.

Survival is scheduled to release Saturday 11th March at 1PM EST // 6PM UK so get ready to embark on a new adventure. We can't wait to see you there!

Builds

For this reset, we've chosen a medieval theme!

New Spawn Build - Medieval Theme
New Spawn Build - Medieval Theme
New PVP Build - Medieval Theme

Economy

We understand that many of you have been enjoying the current Survival economy, and we're happy to announce that we'll be keeping things largely the same. That's right, Survival will continue to feature a rotating shop economy, but with a few exciting changes.

And when it comes to earning money in Survival, we've got you covered. We've found that mining is one of the most enjoyable and lucrative activities in the game, so we've made sure that it remains the best way to earn money in Survival. With the addition of new ores and materials, you'll have even more opportunities to earn big bucks and become the ultimate survivalist.


New Content

We understand that you've been eagerly waiting to hear more about the exciting features that are coming to our Survival game mode, and we're thrilled to announce that we have some amazing content in store for you.

We've been working hard to bring a ton of new features and improvements to the game, which we believe will enhance your gameplay experience and take your Survival journey to a whole new level. And without further ado, we're excited to introduce the following epic content:

Teams Management Menu

We've been listening to your feedback about the frustrating and messy system of making teams, managing claims, and other related features. We know that these aspects of the game have caused headaches for many of you, and we're excited to announce that we've introduced a fully revamped /teams Menu that will make these features much easier to use.

Our new /teams Menu has been designed with your feedback in mind and includes a host of new features and improvements that we're sure you'll love. Some of the key features of this new menu include:

  • Ability to give Team members ranks within your Team
  • Ability to change claim permissions per claim
  • Team Vaults that everyone in your team can access
  • Team Bank that everyone in your team can deposit into
  • Purchasable Teams Upgrades
  • Claim Block Management
  • And so much more!
Preview of the /teams Menu

Tombstones

We're excited to announce a new feature that will help players keep their items safe after death! Introducing Tombstones – a custom feature that saves your items after you die, so you don't have to worry about losing them.

Players will receive 5 Tombstones to start with, and if you need more, they can be purchased via our credit shop (`/c shop`). It's important to note that you only have 8 minutes to retrieve your items from the Tombstone before they disappear forever.

You can view information about Tombstones via the /tombstones command!

Your Tombstone will look like this!
You will be told the location of your Tombstone as well as the time remaining

Missions

We're excited to announce that our new Mission system is here to replace the old Quest system! Say goodbye to the days of collecting thousands of Quest Keys - we've taken the best parts of the old system and made them even better.

With the new Missions system, you can complete up to 5 missions a day (for Netherite Ranked Players) and these will reset each night during the daily reboot. To complete a mission, simply complete all of the challenges listed within the /Missions Menu. Once completed, you will receive a reward for your efforts.

Speaking of rewards, the Mission Rewards have a huge variety of items, including an Efficiency 6 Pickaxe! So not only will you be able to complete fun and exciting challenges, but you'll also be rewarded for your hard work.

/missions Menu

Mission Prestige

Once you've completed a sufficient number of Missions, you'll have the opportunity to Prestige up to 5 times - an exciting new feature that will make you a true champion! And, as if that wasn't enough, completing Mission Prestige will also become a requirement for the Hall of Fame (Yes, we're bringing the Hall of Fame to Survival!).

Mission Skips and Mission Re-Rolls

We understand that some Missions may be more challenging or time-consuming than others, which is why we've introduced two helpful features: Mission Skips and Mission Re-Rolls.

Mission Skips allow you to automatically complete a mission that may be difficult or not achievable for you that day. On the other hand, if you're looking for a new challenge or simply want to try your luck, Mission Re-Rolls give you the option to receive another mission to complete instead.

Mission Skip
Mission Re-Roll

New Consumable Items

We've been hard at work exploring all the new features of 1.19 and thinking of ways to make your gameplay even more enjoyable. As a result, we're excited to announce the addition of several new consumable items that we believe will make your lives in the game just a little bit easier!

World Teleportation Crystals

When used, these Crystals will teleport you to a random position within either The End or The Nether, providing you with new opportunities for exploration and adventure.

We recognize that the potential advantage that these Crystals could give players, so we've implemented a long cooldown on them to ensure a fair and balanced gameplay experience for all. This will prevent any one player from overusing the Crystals and dominating the game.

You'll be able to find these Crystals in a variety of different loot pools, including Crates, Missions, and even Supply Drops!

  • End Crystal - 2 day cooldown
  • Nether Crystal - 1 day cooldown
End Teleportation Crystal
Nether Teleportation Crystal

Zombified Villager Wand

We're excited to introduce a new item that will save you countless hours and frustration when trying to obtain Zombified Villagers: the Zombified Villager Wand. This item is designed to instantly turn a Villager into a Zombified Villager, providing you with an easier and faster way to acquire this unique type of mob.

Zombified Villager Wand

Raid Starter

Using the Raid Starter is simple: just place it down in a village, and a Raid will be summoned. It's that easy! However, to ensure a fair and balanced gameplay experience, we'll only allow two raids to be active on the server at any one time.

Raid Starter Item

Worlds

We've been listening to your feedback about the current world system, and we want to let you know that we're taking steps to improve it. We understand that the current system can be confusing, and that some features may not work as advertised.

To address these issues, we've spent a significant amount of time exploring solutions and implementing changes that we believe will make the world system more intuitive and enjoyable for everyone. We're committed to providing you with the best possible gameplay experience, and we believe that these improvements will help us achieve that goal.

Removed Worlds

We have made the decision to retire the following worlds:

  • Resource World
  • Fantasy World

Current Worlds

  • Vanilla World - A vanilla 1.19 world
  • The Nether - A vanilla 1.19 world
  • The End - A vanilla 1.19 world

World Details

Vanilla World

Border: 20,000 x 20,000
Keep Inventory: Disabled
PvP: Off

The Nether World

Starting Border: 5,000 x 5,000
Max Border: 15,000 x 15,000
Border Expansion: 1000 Blocks every week
World Reset: Every 3 Months
Keep Inventory: Disabled
PvP: Off
Commands Blocked: /sethome
Claiming: Disabled

The End World

Starting Border: 5,000 x 5,000
Max Border: 15,000 x 15,000
Border Expansion: 1000 Blocks every week
World Reset: Every 3 Months
Keep Inventory: Disabled
PvP: Off
Commands Blocked: /sethome
Claiming: Disabled

Miscellaneous Changes

We wanted to take a moment to share some of the smaller changes we've made to the game that may have gone unnoticed. While these changes may seem small, we believe that they will have a positive impact on your overall gameplay experience.

Some of these changes include:

  • Deployed new /pv system to match other realms including the /pv GUI
  • Added new Pouches to fix issues with the old system
  • Added Stacked Spawners
  • Added Stacked Mobs (Hostile Mobs Only from Spawners)
  • Added a 5 second ender pearl cooldown
  • Added Tier 1,2 and 3 Money Pouches to /voteparty
  • Added a feature to cancel a TP request if you change worlds
  • Added the ability to make coloured signs
  • Refreshed all Crates
  • Retired the Netherite Crate in favor for the Shulker Crate
  • Added a Gear crate with exclusive sets of gear to obtain
  • Reduced kits protection to level 4, making level 5 rare
  • Added a system to decrease the amount of Phantoms that spawn
  • Added PlayerShops /pshop (Type [pshop] onto a sign to activate)
  • Retired the /starter menu in favor for a /kit starter
  • Added a new custom Chest Shop system, place a [shop] sign on a chest to start
  • Updated menu titles to use a new font
  • Changed the colour of the realm to be a little more inviting and calmer
  • Kits no longer give claimblocks, they will be automatically added to you daily
  • Added KOTH
  • Added HOF
  • Added a system to detect if you are stuck in a portal and TP you to spawn
  • Made PVP into a /warp PvP instead of a world with no safezone
  • Added DailyBonus (/db)
  • Added Temp Ranks into crates, these are per realm and will not give access to /pv as the normal ranks will. This is to stop you losing the items within those vaults when the time expires. You can redeem multiple of these ranks and the time will stack together.
  • Removed /back

Start of the World

Disabled Kits for the first 7 days

During the initial week of the realm, players will not be able to claim any kits except for the /kit starter. This measure aims to ensure a more equitable beginning for all participants. After reboot, kits will become available for players to unlock one week later.

Survival Satchel

To celebrate the launch of our brand-new Survival Realm, we are thrilled to introduce a special crate in our store. This limited-time offer will only be available for the first week of the realm, and it is packed with fantastic items that are sure to give you an excellent head start!

The Survival Store will go live a couple days before the realm releases. We have listened to previous feedback and have not added any Money or Credits to these crates to make sure that early game remains fair.


In conclusion, we're beyond excited to share all of these amazing updates with you and can't wait to see how you'll make the most of them in your Survival gameplay. With a new world generation, updated items, improved team and claim management, and more, we're confident that this will be the best Survival reset yet.

Survival EOTW Winners will be announced soon!

We're so grateful to have such an amazing community of players, and we hope that these updates will make your gaming experience even more enjoyable and memorable. We'll continue to work hard to improve our game and provide you with the best possible experience.

Thank you for being a part of our community, and we can't wait to see you in-game. Get ready for an unforgettable adventure!



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